Per Ola Kristensson | Publications

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  1. Waller, A., Griffiths, T. and Kristensson, P.O. 2025. "What I think about when I type about talking": reflections on the GenieTalk text entry acceleration interface. Communications of the ACM: forthcoming. (pdf) (publisher)
  2. Li, X., Wang, J.D., Dudley, J.J. and Kristensson, P.O. 2025. Swarm manipulation: an efficient and accurate technique for multi-object manipulation in virtual reality. Computers & Graphics: forthcoming. (pdf) (publisher)
  3. Fischer, F., Galindo Esparza, R.P., Yin, L., Dudley, J.J. and Kristensson, P.O. 2025. Perceptions of accessibility in virtual and augmented reality among immersive industry professionals: an interview study. In Proceedings of the 12th Cambridge Workshop on Universal Access and Assistive Technology (CWUAAT 2025). Springer Nature: forthcoming. (pdf) (publisher)
  4. Li, X., He, W., Jin, S., Gugenheimer, J., Hui, P., Liang, H.N. and Kristensson, P.O. 2024. Exploring creation perspectives and icon placement for on-body menus in virtual reality. In Proceedings of the ACM on Human-Computer Interaction 8(ISS): Article No. 536. Special issue on the 19th ACM Conference on Interactive Surfaces and Spaces (ISS 2024). (pdf) (publisher)
  5. Shi, B. and Kristensson, P.O. 2024. Pay attention! Human-centric improvements of LLM-based interfaces for assisting software test case development. In Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology (UIST 2024). (Poster). ACM Press: forthcoming. (pdf) (publisher)
  6. Zhang, V., Albers, A., Saeedi-Givi, C., Kristensson, P.O., Bohné, T., Tadeja, S.K. 2024. Should I evaluate my augmented reality system in an industrial environment? Investigating the effects of classroom and shop floor settings on guided manual assembly. IEEE Transactions on Visualization and Computer Graphics 30(11): 7042-7052. Special issue on the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). ISMAR 2024 Best Journal Paper Honourable Mention. (pdf) (publisher)
  7. Hu, J., Dudley, J.J. and Kristensson, P.O. 2024. LookUP: command search using dwell-free eye typing in mixed reality. In Proceedings of the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: 981-989. (pdf) (publisher)
  8. Shen, J., Dudley, J.J. and Kristensson, P.O. 2024. Encode-Store-Retrieve: augmenting human memory through language-encoded egocentric perception. In Proceedings of the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: 923-931. (pdf) (publisher)
  9. Dudley, J.J., Karlson, A., Todi, K., Benko, H., Longest, M., Wang, R. and Kristensson, P.O. 2024. Efficient mid-air text input correction in virtual reality. In Proceedings of the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: 893-902. (pdf) (publisher)
  10. Shen, J., De Lange, M., Xu, X., Tan, R., Zhou, E., Suda, N., Lazarewicz, M., Kristensson, P.O., Karlson, A. and Strasnick, E.. 2024. Towards open-world gesture recognition. In Proceedings of the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: 1236-1245. (pdf) (publisher)
  11. Kalamkar, S., Biener, V., Pauls, D., Lindlein, L., Izadifar, M., Kristensson, P.O. and Grubert, J. 2024. Accented character entry using physical keyboards in virtual reality. In Proceedings of the 23rd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: 662-670. (pdf) (publisher)
  12. Kristensson, P.O. 2024. Five ways function models enable accessible mixed reality interfaces. In Proceedings of the 4th IEEE ISMAR 2024 Workshop on Inclusion, Diversity, Equity, Accessibility, Transparency, and Ethics in XR (IDEATExR 2024). IEEE Press: 223-226. (pdf) (publisher)
  13. Tadeja, S.K., Filipowski, A., Frankowski, M., Igras-Cybulska, M., Bohné, T. and Kristensson, P.O. 2024. FAST design methodology for swift XR prototyping: an interior design system example. In Proceedings of the Inaugural IEEE International Symposium on Emerging Metaverse (ISEMV 2024), held in conjunction with the 22nd IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2024). IEEE Press: forthcoming. (pdf) (publisher)
  14. Nicosia, M. and Kristensson, P.O. 2024. Risk management in human-in-the-loop AI-assisted attention aware systems. In Dasgupta, P., Llinas, J., Gillespie, T., Fouse, S., Lawless, W., Mittu, R. and Sofge, D. (Eds.), Putting AI in the Critical Loop: Assured Trust and Autonomy in Human-Machine Teams. Cambridge: Academic Press, 81-92. (pdf) (publisher)
  15. Liao, Y.C., Mo, G.B., Dudley, J.J., Cheng, C.L., Chan, L., Kristensson, P.O. and Oulasvirta, A. 2024. Practical approaches to group-level multi-objective Bayesian optimization in interaction technique design. Collective Intelligence 3(1): 1-19. (pdf) (publisher)
  16. Li, J. and Kristensson, P.O. 2024. On the benefits of image-schematic metaphors when designing mixed reality systems. In Proceedings of the 42nd ACM Conference on Human Factors in Computing Systems (CHI 2024). ACM Press: Article No. 953. (pdf) (publisher)
  17. Hamid, A. and Kristensson, P.O. 2024. 40 years of eye typing: challenges, gaps, and emergent strategies. Proceedings of the ACM on Human-Computer Interaction 8(ETRA): Article No. 222. Special issue on the the 19th ACM Symposium on Eye Tracking Research & Applications (ETRA 2024). (pdf) (publisher)
  18. Mo, G., Dudley, J.J., Chan, L., Liao, Y.C., Oulasvirta, A. and Kristensson, P.O. 2024. Cooperative multi-objective Bayesian design optimization. ACM Transactions on Interactive Intelligent Systems 14(2): Article No. 13. (pdf) (publisher)
  19. Biener, V., Farzinnejad, F., Schuster, R., Tabaei, S., Lindlein, L., Hu, J., Nouri, N., Dudley, J.J., Kristensson, P.O., Müller, J. and Grubert, J. 2024. Hold tight: identifying behavioral patterns during prolonged work in VR through video analysis. In IEEE Transactions on Visualization and Computer Graphics 30(5): 2796-2806. Special issue on the 31st IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2024). (pdf) (publisher)
  20. Hu, J., Dudley, J.J. and Kristensson, P.O. 2024. SkiMR: dwell-free eye typing in mixed reality. In Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2024). IEEE Press: 439-449. (pdf) (publisher)
  21. Biener, V., Kalamkar, S., Dudley, J.J., Hu, J., Kristensson, P.O., Müller, J. and Grubert, J. 2024. Working with XR in public: effects on users and bystanders. In Proceedings of the 31st IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR 2024). IEEE Press: 779-780. (pdf) (publisher)
  22. Kristensson, P.O. 2024. Designing virtual and augmented reality user interfaces using parameterized function structure models. In Proceedings of the 2nd IEEE VR 2024 Workshop on Emerging Novel Prototyping Techniques for XR (ENPTXR 2024). IEEE Press: 419-423. (pdf) (publisher)
  23. Yin, L., Dudley, J.J., Garaj, V. and Kristensson, P.O. 2024. An online survey assessing the accessibility barriers encountered by users of virtual and augmented reality. In Proceedings of the 3rd IEEE VR 2024 Workshop on Inclusion, Diversity, Equity, Accessibility, Transparency, and Ethics in XR (IDEATExR 2024). IEEE Press: 330-334. (pdf) (publisher)
  24. Li, J., Crilly, N. and Kristensson, P.O. 2024. Guiding the design of inclusive interactive systems: do younger and older adults use the same image-schematic metaphors? ACM Transactions on Computer-Human Interaction 31(4): 1-47. (pdf) (publisher)
  25. Wan, T., Wei, Y., Shi, R., Shen, J., Kristensson, P.O., Atkinson, K. and Liang, H.N. 2024. Design and evaluation of controller-based raycasting methods for efficient alphanumeric and special character entry in virtual reality. IEEE Transactions on Visualization and Computer Graphics 30(9): 6493-6506. (pdf) (publisher)
  26. Grubert, J., Witzani, L., Otte, A., Gesslein, T., Kranz, M. and Kristensson, P.O. 2024. Text entry performance and situation awareness of a joint optical see-through head-mounted display and smartphone system. IEEE Transactions on Visualization and Computer Graphics 30(8): 5830-5846. (pdf) (publisher)
  27. Dudley, J.J., Yin, L., Garaj, V. and Kristensson, P.O. 2023. Inclusive immersion: a review of efforts to improve accessibility in virtual reality, augmented reality and the metaverse. Virtual Reality 27(4): 2989-3020. (pdf) (publisher)
  28. Li, X., Wang, J.D., Dudley, J.J. and Kristensson, P.O. 2023. Swarm manipulation in virtual reality. In Proceedings of the 11th ACM Symposium on Spatial User Interaction (SUI 2023). ACM Press: Article No. 20. (pdf) (publisher)
  29. Song, Z., Dudley, J.J. and Kristensson, P.O. 2023. HotGestures: complementing command selection and use with delimiter-free gesture-based shortcuts in virtual reality. IEEE Transactions on Visualization and Computer Graphics 29(11): 4600-4610. Special issue on the 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023). (pdf) (publisher)
  30. Shen, J., Dudley, J.J. and Kristensson, P.O. 2023. Fast and robust mid-air gesture typing for AR Headsets using 3D trajectory decoding. IEEE Transactions on Visualization and Computer Graphics 29(11): 4622-4632. Special issue on the 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023). (pdf) (publisher)
  31. Dudley, J.J., Zheng, J., Gupta, A., Benko, H., Longest, M., Wang, R. and Kristensson, P.O. 2023. Evaluating the performance of hand-based probabilistic text input methods on a mid-air virtual Qwerty keyboard. IEEE Transactions on Visualization and Computer Graphics 29(11): 4567-4577. Special issue on the 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023). (pdf) (publisher)
  32. Biener, V., Farzinnejad, F., Schuster, R., Tabaei, S., Lindlein, L., Hu, J., Nouri, N., Dudley, J.J., Kristensson, P.O., Müller, J. and Grubert, J. 2023. Video analysis of behavioral patterns during prolonged work in VR. In Adjunct Proceedings of the 21st IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2023). (Poster). IEEE Press: 466-467. (pdf) (publisher)
  33. Yang, B. and Kristensson, P.O. 2023. Imperfect surrogate users: understanding performance implications of augmentative and alternative communication systems through bounded rationality, human error, and interruption modeling. Proceedings of the ACM on Human-Computer Interaction 7(MHCI): Article No. 213. Special issue on the 24th ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2023). (pdf) (publisher)
  34. Yang, B. and Kristensson, P.O. 2023. Designing, developing, and evaluating AI-driven text entry systems for augmentative and alternative communication users and researchers. In Companion Proceedings of the 24th ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2023). (Doctoral Consortium). ACM Press: Article No. 38. (pdf) (publisher)
  35. Yang, B. and Kristensson, P.O. 2023. Tinkerable augmentative and alternative communication for users and researchers. In Goodman-Deane, J., Dong, H., Heylighen, A., Lazar, J., Clarkson, J. (Eds.), Design for Sustainable Inclusion. Cham: Springer Nature, 137-145. (pdf) (publisher)
  36. Yin, L., Dudley, J.J., Garaj, V. and Kristensson, P.O. 2023. Inclusivity requirements for immersive content consumption in virtual and augmented reality. In Goodman-Deane, J., Dong, H., Heylighen, A., Lazar, J., Clarkson, J. (Eds.), Design for Sustainable Inclusion. Cham: Springer Nature, 13-21. (pdf) (publisher)
  37. Biener, V., Ofek, E., Pahud, M., Kristensson, P.O. and Grubert, J. 2023. Extended reality for knowledge work in everyday environments. In Simeone, A., Weyers, B., Bialkova, S. and Lindeman, R.W. (Eds.), Everyday Virtual and Augmented Reality. Cham: Springer Nature, 21-56. (pdf) (publisher)
  38. Kristensson, P.O., Mjelde, M. and Vertanen, K. 2023. Understanding adoption barriers to dwell-free eye-typing: design implications from a qualitative deployment study and computational simulations. In Proceedings of the 28th ACM International Conference on Intelligent User Interfaces (IUI 2023). ACM Press: 607-620. (pdf) (publisher)
  39. Vertanen, K. and Kristensson, P.O. 2023. A dataset of noisy typing on QWERTY keyboards. In Companion Proceedings of the 28th ACM International Conference on Intelligent User Interfaces (IUI 2023). (Open Science). ACM Press: 251-254. (pdf) (publisher)
  40. Yang, B. and Kristensson, P.O. 2023. A demonstration of a tinkerable augmentative and alternative communication keyboard. In Companion Proceedings of the 28th ACM International Conference on Intelligent User Interfaces (IUI 2023). (Demonstration). ACM Press: 138-140. (pdf) (publisher)
  41. Mo, G.B. and Kristensson, P.O. 2023. Relative design acquisition: a computational approach for creating visual interfaces to steer user choices. In Proceedings of the 41st ACM Conference on Human Factors in Computing Systems (CHI 2023). ACM Press: Article No. 284. (pdf) (publisher)
  42. Hodges, S., Kristensson, P.O., Hester, J., Krüger, A., Mankoff, J., Olivier, P. and Rogers, Y. 2023. Hardware is hard---is it worth it? In Extended Abstracts of the 41st ACM Conference on Human Factors in Computing Systems (CHI 2023). (Panels). ACM Press: Article No. 523. (pdf) (publisher)
  43. Hornbaek, K., Kristensson, P.O. and Oulasvirta, A. 2023. Introduction to HCI. In Extended Abstracts of the 41st ACM Conference on Human Factors in Computing Systems (CHI 2023). (CHI Courses). ACM Press: Article No. 548. (pdf) (publisher)
  44. Liao, Y.C., Dudley, J.J., Mo, G.B., Cheng, C.L., Chan, L., Oulasvirta, A. and Kristensson, P.O. 2023. Interaction design with multi-objective Bayesian optimization. IEEE Pervasive Computing 22(1): 29-38. Special issue on human-centered AI. (pdf) (publisher)
  45. Kang, B., Crilly, N. and Kristensson, P.O. 2023. Prototyping to elicit user requirements for product development: using head-mounted augmented reality when designing interactive devices. Design Studies 84: 101147. (pdf) (publisher)
  46. Moencks, M., Roth, E., Bohné, T. and Kristensson, P.O. 2022. Human-computer interaction in industry: a systematic review on the applicability and value-added of operator assistance systems. Foundations and Trends in Human-Computer Interaction 16(2-3): 65-213. (pdf) (publisher)
  47. Williamson, J.H., Oulasvirta, A., Kristensson, P.O. and Banovic, N. (Eds.). 2022. Bayesian Methods for Interaction Design. Cambridge: Cambridge University Press. (publisher)
  48. Dudley, J. and Kristensson, P.O. 2022. Bayesian optimisation of interface features. In Williamson, J.H., Oulasvirta, A., Kristensson, P.O. and Banovic, N. (Eds.), Bayesian Methods for Interaction Design. Cambridge: Cambridge University Press, 259-284. (publisher)
  49. Gaines, D., Dudley, J., Kristensson, P.O. and Vertanen, K. 2022. Statistical keyboard decoding. In Williamson, J.H., Oulasvirta, A., Kristensson, P.O. and Banovic, N. (Eds.), Bayesian Methods for Interaction Design. Cambridge: Cambridge University Press, 188-211. (publisher)
  50. Shen, J., Dudley, J.J., Mo, G.B. and Kristensson, P.O. 2022. Gesture Spotter: a rapid prototyping tool for key gesture spotting in virtual and augmented reality applications. IEEE Transactions on Visualization and Computer Graphics 28(11): 3618-3628. Special issue on the 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022). (pdf) (publisher)
  51. Biener, V., Kalamkar, S., Nouri, N., Ofek, E., Pahud, M., Dudley, J.J., Hu, J., Kristensson, P.O., Weerasinghe, M., Pucihar, K.C., Kljun, M., Streuber, S. and Grubert, J. 2022. Quantifying the effects of working in VR for one week. IEEE Transactions on Visualization and Computer Graphics 28(11): 3810-3820. Special issue on the 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022). (pdf) (publisher)
  52. Song, Z., Dudley, J.J. and Kristensson, P.O. 2022. Efficient special character entry on a virtual keyboard by hand gesture-based mode switching. In Proceedings of the 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022). IEEE Press: 864-871. (pdf) (publisher)
  53. Shen, J., Hu, J., Dudley, J.J. and Kristensson, P.O. 2022. Personalization of a mid-air gesture keyboard using multi-objective Bayesian optimization. In Proceedings of the 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022). IEEE Press: 702-710. (pdf) (publisher)
  54. Hu, J., Dudley, J.J. and Kristensson, P.O. 2022. An evaluation of caret navigation methods for text editing in augmented reality. In Adjunct Proceedings of the 20th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2022). (Poster). IEEE Press: 640-645. (pdf) (publisher)
  55. Huang, J., Dudley, J.J., Uzor, S., Wu, D., Kristensson, P.O. and Tian, F. 2022. Understanding user performance of acquiring targets with motion-in-depth in virtual reality. International Journal of Human-Computer Studies 163: 102817. (pdf) (publisher)
  56. Moencks, M., Roth, E., Bohné, T. and Kristensson, P.O. 2022. Augmented workforce: contextual, cross-hierarchical enquiries on human-technology integration in industry. Computers & Industrial Engineering 165: 107822. (pdf) (publisher)
  57. Shen, S., Yang, B., Dudley, J.J. and Kristensson, P.O. 2022. KWickChat: a multi-turn dialogue system for AAC using context-aware sentence generation by bag-of-keywords. In Proceedings of the 27th ACM International Conference on Intelligent User Interfaces (IUI 2022). ACM Press: 853-867. (pdf) (publisher)
  58. Biener, V., Gesslein, T., Schneider, D., Kawala, F., Otte, A., Kristensson, P.O., Pahud, M., Ofek, E., Campos, C., Kljun, M., Pucihar, K.C. and Grubert, J. 2022. PoVRPoint: authoring presentations in mobile virtual reality. In IEEE Transactions on Visualization and Computer Graphics 28(5): 2069-2079. Special issue on the 29th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2022). (pdf) (publisher)
  59. Wang, Q., Kang, B. and Kristensson, P.O. 2022. Supporting playful rehabilitation in the home using virtual reality headsets and force feedback gloves. In Proceedings of the 29th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2022). IEEE Press: 504-513. (pdf) (publisher)
  60. Chan, L., Liao, Y.C., Mo, G.B., Dudley, J.J., Cheng, C.L., Kristensson, P.O. and Oulasvirta, A. 2022. Investigating positive and negative qualities of human-in-the-loop optimization for designing interaction techniques. In Proceedings of the 40th ACM Conference on Human Factors in Computing Systems (CHI 2022). ACM Press: Article No. 112. Best Paper Honourable Mention. (pdf) (publisher)
  61. Bobek, S., Tadeja, S.K., Struski, L., Stachura, P., Kipouros, T., Tabor, J., Nalepa, G.J. and Kristensson, P.O. 2022. Virtual reality-based parallel coordinates plots enhanced with explainable AI and data-science analytics for decision-making processes. Applied Sciences 12(1): 331. Cover Story. (pdf) (publisher)
  62. Shen, J., Dudley, J.J. and Kristensson, P.O. 2021. The imaginative generative adversarial network: automatic data augmentation for dynamic skeleton-based hand gesture and human action recognition. In Proceedings of the 16th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2021). IEEE Press. (pdf) (publisher)
  63. Nicosia, M. and Kristensson, P.O. 2021. Design principles for AI-assisted attention aware systems in human-in-the-loop safety critical applications. In Lawless, W.F., Llinas, J., Sofge, D.A. and Mittu, R. (Eds.), Engineering Artificially Intelligent Systems: A Systems Engineering Approach to Realizing Synergistic Capabilities. Cham: Springer Nature, 230-246. (pdf) (publisher)
  64. Tadeja, S.K., Rydlewicz, W., Lu, Y., Bubas, T., Rydlewicz, M. and Kristensson, P.O. 2021. Measurement and inspection of photo-realistic 3D VR models. IEEE Computer Graphics & Applications 41(6): 143-151. (pdf) (publisher)
  65. Schneider, D., Biener, V., Otte, A., Gesslein, T., Gagel, P., Campos, C., Puchihar, K.C., Kljun, M., Ofek,E., Pahud, M., Kristensson, P.O. and Grubert, J. 2021. Accuracy evaluation of touch tasks in commodity virtual and augmented reality head-mounted displays. In Proceedings of the 9th ACM Symposium on Spatial User Interaction (SUI 2021). ACM Press: Article No. 7. (pdf) (publisher)
  66. Hetzel, L., Dudley, J.J, Feit, A.M. and Kristensson, P.O. 2021. Complex interaction as emergent behaviour: simulating mid-air text entry using reinforcement learning. IEEE Transactions on Visualization and Computer Graphics 27(11): 4140-4149. Special issue on the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021). (pdf) (publisher)
  67. Shen, J., Dudley, J.J. and Kristensson, P.O. 2021. Simulating realistic human motion trajectories of mid-air gesture typing. In Proceedings of the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021). IEEE Press: 393-402. (pdf) (publisher)
  68. Tadeja, S.K., Langdon, P. and J. and Kristensson, P.O. 2021. Supporting iterative virtual reality analytics design and evaluation by systematic generation of surrogate clustered datasets. In Proceedings of the 19th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2021). IEEE Press: 376-385. (pdf) (publisher)
  69. Uzor, S. and Kristensson, P.O. 2021. An exploration of freehand crossing selection in head-mounted augmented reality. ACM Transactions on Computer-Human Interaction 28(5): Article No. 33. (pdf) (publisher)
  70. Tadeja, S.K., Kipouros, T., Lu, Y. and Kristensson, P.O. 2021. Supporting decision making in engineering design using parallel coordinates in virtual reality. AIAA Journal 59(12): 5332-5346. (pdf) (publisher)
  71. Jacques, J.T. and Kristensson, P.O. 2021. Studying programmer behaviour at scale: a case study using Amazon Mechanical Turk. In Proceedings of the 7th Programming Experience Workshop (PX/21). ACM Press: 36-48. (pdf) (publisher)
  72. Vertanen, K. and Kristensson, P.O. 2021. Mining, analyzing, and modeling text written on mobile devices. Natural Language Engineering 27(1): 1-33. (pdf) (publisher)
  73. Kristensson, P.O. and Müllners, T. 2021. Design and analysis of intelligent text entry systems with function structure models and envelope analysis. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 584. (pdf) (publisher) (The Conversation) (RTÉ)
  74. Mo, G.B., Dudley, J.J. and Kristensson, P.O. 2021. Gesture Knitter: a hand gesture design tool for head-mounted mixed reality. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 291. (pdf) (publisher)
  75. Dudley, J.J., Jacques, J.T. and Kristensson, P.O. 2021. Crowdsourcing design guidance for contextual adaptation of text content in augmented reality. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 731. (pdf) (publisher)
  76. Foy, C.R., Dudley, J.J., Gupta, A., Benko, H. and Kristensson, P.O. 2021. Understanding, detecting and mitigating the effects of coactivations in ten-finger mid-air typing in virtual reality. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 287. Best Paper Honourable Mention. (pdf) (publisher)
  77. Uzor, S., Jacques, J.T., Dudley, J.J. and Kristensson, P.O. 2021. Investigating the accessibility of crowdwork tasks on Mechanical Turk. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 381. (pdf) (publisher)
  78. Gaines, D., Kristensson, P.O. and Vertanen, K. 2021. Enhancing the composition task in text entry studies: eliciting difficult text and improving error rate calculation. In Proceedings of the 39th ACM Conference on Human Factors in Computing Systems (CHI 2021). ACM Press: Article No. 725. (pdf) (publisher)
  79. Wang, Q., Kang, B. and Kristensson, P.O. 2021. Supporting physical and mental health rehabilitation at home with virtual reality headsets and force feedback gloves. In Proceedings of the 28th IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VR 2021). IEEE Press: 685-686. (pdf) (publisher)
  80. Tadeja, S.K., Lu, Y., Rydlewicz, M., Rydlewicz, W., Bubas, T. and Kristensson, P.O. 2021. Exploring gestural input for engineering surveys of real-life structures in virtual reality using photogrammetric 3D models. Multimedia Tools and Applications 80(20): 31039-31058. Special issue on interaction in immersive experiences. (pdf) (publisher)
  81. Ofek, E., Grubert, J., Pahud, M., Phillips, M. and Kristensson, P.O. 2020. Towards a practical virtual office for mobile knowledge workers. In Publications of the Microsoft New Future of Work Symposium. (pdf) (publisher)
  82. Biener, V., Schneider, D., Gesslein, T., Otte, A., Kuth, B., Kristensson, P.O., Ofek, E., Pahud, M. and Grubert, J. 2020. Breaking the screen: interaction across touchscreen boundaries in virtual reality for mobile knowledge workers. IEEE Transactions on Visualization and Computer Graphics 26(12): 3490-3502. Special issue on the 18th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020). (pdf) (publisher)
  83. Gupta, A., Samad, M., Kin, K., Kristensson, P.O. and Benko, H. 2020. Investigating remote tactile feedback for mid-air text-entry in virtual reality. In Proceedings of the 18th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020). IEEE Press: 350-360. (pdf) (publisher)
  84. Gesslein, T., Biener, V., Gagel, P., Schneider, D., Ofek, E., Pahud, M., Kristensson, P.O. and Grubert, J. 2020. Pen-based interaction with spreadsheets in mobile virtual reality. In Proceedings of the 18th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2020). IEEE Press: 361-373. (pdf) (publisher)
  85. Tadeja, S., Seshadri, P. and Kristensson, P.O. 2020. AeroVR: an immersive visualization system for aerospace design and digital twinning in virtual reality. The Aeronautical Journal 124(1280): 1615-1635. (pdf) (publisher)
  86. Kristensson, P.O., Lilley, J., Black, R. and Waller, A. 2020. A design engineering approach for quantitatively exploring context-aware sentence retrieval for nonspeaking individuals with motor disabilities. In Proceedings of the 38th ACM Conference on Human Factors in Computing Systems (CHI 2020). ACM Press: Paper 398. Best Paper Award. (pdf) (publisher)
  87. Nicosia, M. and Kristensson, P.O. 2020. A conceptual design of an inattention management middleware with adaptive target saliency. In Proceedings of the 41st IEEE Aerospace Conference. IEEE Press. (pdf) (publisher)
  88. Tadeja, S.K, Lu, Y., Seshadri, P. and Kristensson, P.O. 2020. Digital twin assessments in virtual reality: an explorational study with aeroengines. In Proceedings of the 41st IEEE Aerospace Conference. IEEE Press. (pdf) (publisher)
  89. Schneider, D., Otte, A., Kublin, S.A., Kristensson, P.O., Ofek, E., Pahud, M., Martschenko, A. and Grubert, J. 2020. Accuracy of commodity finger tracking systems for virtual reality head-mounted displays. In Proceedings of the 27th IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops. IEEE Press: 804-805. (pdf) (publisher)
  90. Williamson, J., Oulasvirta, A. and Kristensson, P.O. 2020. Bayesian methods in interaction design. In Companion of the 25th ACM International Conference on Intelligent User Interfaces (IUI 2020). (Tutorials). ACM Press: 11-12. (pdf) (publisher)
  91. Nel, E.M., Kristensson, P.O. and MacKay, D.J.C. 2019. Ticker: an adaptive single-switch text entry method for visually impaired users. IEEE Transactions on Pattern Analysis and Machine Intelligence 41(11): 2756-2769. (pdf) (publisher)
  92. Eiberger, A., Kristensson, P.O., Mayr, S., Kranz, M. and Grubert, J. 2019. Effects of depth layer switching between an optical see-through head-mounted display and a body-proximate display. In Proceedings of the 7th ACM Symposium on Spatial User Interaction (SUI 2019). ACM Press: Article No. 15. (pdf) (publisher)
  93. Schneider, D., Otte, A., Gesslein, T., Gagel, P., Kuth, B., Damlakhi, M.S., Dietz, O., Ofek, E., Pahud, M., Kristensson, P.O., Müller, J. and Grubert, J. 2019. ReconViguRation: Reconfiguring physical keyboards in virtual reality. IEEE Transactions on Visualization and Computer Graphics 25(11): 3190-3201. Special issue on the 17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2019). IEEE ISMAR 2019 Best Journal Paper Award. (pdf) (publisher)
  94. Dudley, J.J., Benko, H., Wigdor, D. and Kristensson, P.O. 2019. Performance envelopes of virtual keyboard text input strategies in virtual reality. In Proceedings of the 17th IEEE International Symposium on Mixed and Augmented Reality (ISMAR 2019). IEEE Press: 289-300. (pdf) (publisher)
  95. Tadeja, S.K., Seshadri, P. and Kristensson, P.O. 2019. Exploring aerospace design in virtual reality with dimension reduction. In Proceedings of the 2019 AIAA Science & Technology Forum and Exposition. (pdf) (publisher)
  96. Lim, Z.H. and Kristensson, P.O. 2019. An evaluation of discrete and continuous mid-air loop and marking menu selection in optical see-through HMDs. In Proceedings of the 21st ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2019). ACM Press: Article No. 16. (pdf) (publisher)
  97. Palin, K., Feit, A.M., Kim, S., Kristensson, P.O. and Oulasvirta, A. 2019. How do people type on mobile devices? Observations from a study with 37,000 volunteers. In Proceedings of the 21st ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2019). ACM Press: Article No. 9. Best Paper Honourable Mention. (pdf) (publisher) (dataset) (The New York Times)
  98. Dudley, J.J., Jacques, J.T. and Kristensson, P.O. 2019. Crowdsourcing interface feature design with Bayesian optimization. In Proceedings of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). ACM Press: Paper No. 252. (pdf) (publisher)
  99. Jacques, J.T. and Kristensson, P.O. 2019. Crowdworker economics in the gig economy. In Proceedings of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). ACM Press: Paper No. 391. (pdf) (publisher)
  100. Vertanen, K., Gaines, D., Fletcher, C., Stanage, A.M., Watling, R. and Kristensson, P.O. 2019. VelociWatch: designing and evaluating a virtual keyboard for the input of challenging text. In Proceedings of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). ACM Press: Paper No. 591. (pdf) (publisher)
  101. Tadeja, S.K, Kipouros, T. and Kristensson, P.O. 2019. Exploring parallel coordinates plots in virtual reality. In Extended Abstracts of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). (Late breaking work). ACM Press: Paper No. LBW2617. (pdf) (publisher)
  102. Kristensson, P.O., Banovic, N., Oulasvirta, A. and Williamson, J. 2019. Computational interaction with Bayesian methods. In Extended Abstracts of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). (CHI Courses). ACM Press: Paper No. C16. (pdf) (publisher)
  103. Banovic, N., Oulasvirta, A. and Kristensson, P.O. 2019. Computational modeling in human-computer interaction. In Extended Abstracts of the 37th ACM Conference on Human Factors in Computing Systems (CHI 2019). (CHI Courses). ACM Press: Paper No. W26. (pdf) (publisher)
  104. Grubert, J., Ofek, E., Pahud, M. and Kristensson, P.O. 2019. The office of the future: virtual, portable and global. IEEE Computer Graphics & Applications 38(6): 125-133. (pdf) (publisher)
  105. Dudley, J.J., Vertanen, K. and Kristensson, P.O. 2018. Fast and precise touch-based text entry for head-mounted augmented reality with variable occlusion. ACM Transactions on Computer-Human Interaction 25(6): Article No. 30. (pdf) (publisher)
  106. Dudley, J.J., Schuff, H. and Kristensson, P.O. 2018. Bare-handed 3D drawing in augmented reality. In Proceedings of the 13th ACM Conference on Designing Interactive Systems (DIS 2018). ACM Press: 241-252. (pdf) (publisher)
  107. Wolf, D., Dudley, J.J. and Kristensson, P.O. 2018. Performance envelopes of in-air direct and smartwatch indirect control for head-mounted augmented reality. In Proceedings of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018). IEEE Press: 347-354. (pdf) (publisher)
  108. Grubert, J., Witzani, L., Ofek, E., Pahud, M., Kranz, M. and Kristensson, P.O. 2018. Effects of hand representations for typing in virtual reality. In Proceedings of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018). IEEE Press: 151-158. (pdf) (publisher)
  109. Grubert, J., Witzani, L., Ofek, E., Pahud, M., Kranz, M. and Kristensson, P.O. 2018. Text entry in immersive head-mounted display-based virtual reality using standard keyboards. In Proceedings of the 25th IEEE Conference on Virtual Reality and 3D User Interfaces (VR 2018). IEEE Press: 159-166. (pdf) (publisher)
  110. Nicosia, M. and Kristensson, P.O. 2018. Inattention management middleware for human-in-the-loop multi-display applications. In Proceedings of the IEEE Workshop on Human-Centered Computational Sensing (HCCS 2018). IEEE Press: 71-76. (pdf) (publisher)
  111. Dudley, J.J. and Kristensson, P.O. 2018. A review of user interface design for interactive machine learning. ACM Transactions on Interactive Intelligent Systems 8(2): Article No. 8. Special issue on human-centred machine learning. (pdf) (publisher) (blog editor's post) (local cache of blog editor's post)
  112. Oulasvirta, A., Kristensson, P.O., Bi, X. and Howes, A. (Eds.). 2018. Computational Interaction. Oxford: Oxford University Press. (publisher) (blog post)
  113. Kristensson, P.O. 2018. Statistical language processing for text entry. In Oulasvirta, A., Kristensson, P.O., Bi, X. and Howes, A. (Eds.), Computational Interaction. Oxford: Oxford University Press, 41-61. (publisher)
  114. Brock, M., Quigley, A. and Kristensson, P.O. 2018. Change blindness in proximity-aware mobile interfaces. In Proceedings of the 36th ACM Conference on Human Factors in Computing Systems (CHI 2018). ACM Press: Paper No. 43. (pdf) (publisher)
  115. Dhakal, V., Feit, A., Kristensson, P.O. and Oulasvirta, A. 2018. Observations on typing from 136 million keystrokes. In Proceedings of the 36th ACM Conference on Human Factors in Computing Systems (CHI 2018). ACM Press: Paper No. 646. Best Paper Honourable Mention. (pdf) (publisher) (dataset)
  116. Vertanen, K., Fletcher, C., Gaines, D., Gould, J. and Kristensson, P.O. 2018. The impact of word, multiple word, and sentence input on virtual keyboard decoding performance. In Proceedings of the 36th ACM Conference on Human Factors in Computing Systems (CHI 2018). ACM Press: Paper No. 626. (pdf) (publisher) (youtube)
  117. Williamson, J., Oulasvirta, A., Hilliges, O. and Kristensson, P.O. 2018. Computational interaction: theory and practice. In Extended Abstracts of the 36th ACM Conference on Human Factors in Computing Systems (CHI 2018). (CHI Courses). ACM Press: Paper No. C26. (pdf) (publisher)
  118. Bradley, M., Kristensson, P.O., Langdon, P. and Clarkson, P.J. 2018. Interaction patterns: the key to unlocking digital exclusion assessment? In Advances in Human Aspects of Transportation, Springer: 564-572. (pdf) (publisher)
  119. Jacques, J.T. and Kristensson, P.O. 2017. Design strategies for efficient access to mobile device users via Amazon Mechanical Turk. In Proceedings of the 1st ACM Workshop on Mobile Crowdsensing Systems and Applications (CrowdSenSys 2017). ACM Press: 25-30. (pdf) (publisher)
  120. Yeo, H.S., Phang, X.S., Castellucci, S.J., Kristensson, P.O. and Quigley, A. 2017. Investigating tilt-based gesture keyboard entry for single-handed text entry on large devices. In Proceedings of the 35th ACM Conference on Human Factors in Computing Systems (CHI 2017). ACM Press: 4194-4202. (pdf) (publisher) (youtube)
  121. Williamson, J., Oulasvirta, A., Hilliges, O. and Kristensson, P.O. 2017. Computational approaches to interaction design. In Extended Abstracts of the 35th ACM Conference on Human Factors in Computing Systems (CHI 2017). (CHI Courses). ACM Press: 1182-1185. (pdf) (publisher)
  122. Jameson, A. and Kristensson, P.O. 2017. Understanding and supporting modality choices. In Oviatt, S., Schuller, B., Cohen, P.R., Sonntag, D., Potamianos, G. and Krüger, A. (Eds.), The Handbook of Multimodal-Multisensor Interfaces. New York: ACM Press and Morgan & Claypool, 201-238. (publisher)
  123. Pan, S., Brdiczka, O., Carenini, G., Chau, D.H. and Kristensson, P.O. 2016. What's hot in intelligent user interfaces. In Proceedings of the 30th AAAI Conference on Artificial Intelligence (AAAI 2016). AAAI Press: 4333-4334. (pdf) (publisher)
  124. Gu, A., Zhang, Y., Sun, W., Bian, Y., Zhou, D. and Kristensson, P.O. 2016. Dexmo: an inexpensive and lightweight mechanical exoskeleton for motion capture and force feedback in VR. In Proceedings of the 34th ACM Conference on Human Factors in Computing Systems (CHI 2016). ACM Press: 1991-1995. (pdf) (publisher) (youtube)
  125. Vertanen, K., Dunlop, M.D., Clawson, J., Kristensson, P.O. and Arif, A.S. 2016. Inviscid text entry and beyond. In Extended Abstracts of the 34th ACM Conference on Human Factors in Computing Systems (CHI 2016). (Workshops). ACM Press: 3469-3476. (pdf) (publisher) (website)
  126. Kristensson, P.O. and Lam, C.L. 2015. Aiding programmers using lightweight integrated code visualization. In Proceedings of the 6th Workshop on Evaluation and Usability of Programming Languages and Tools (PLATEAU 2015). ACM Press: 17-24. (pdf) (publisher)
  127. Jacques, J.T. and Kristensson, P.O. 2015. Understanding the effects of code presentation. In Proceedings of the 6th Workshop on Evaluation and Usability of Programming Languages and Tools (PLATEAU 2015). ACM Press: 27-30. (pdf) (publisher)
  128. Kristensson, P.O. 2015. Next-generation text entry. IEEE Computer 48(7): 84-87. Invited. (pdf) (publisher)
  129. Jacques, J.T., Perry, M. and Kristensson, P.O. 2015. Differentiation of online text-based advertising and the effect on users' click behavior. Computers in Human Behavior 50: 535-543. (pdf) (publisher)
  130. Reyal, S., Zhai, S. and Kristensson, P.O. 2015. Performance and user experience of touchscreen and gesture keyboards in a lab setting and in the wild. In Proceedings of the 33rd ACM Conference on Human Factors in Computing Systems (CHI 2015). ACM Press: 679-688. (pdf) (publisher)
  131. Vertanen, K., Memmi, H., Emge, J., Reyal, S. and Kristensson, P.O. 2015. VelociTap: investigating fast mobile text entry using sentence-based decoding of touchscreen keyboard input. In Proceedings of the 33rd ACM Conference on Human Factors in Computing Systems (CHI 2015). ACM Press: 659-668. Best Paper Award. (pdf) (publisher) (youtube)
  132. Kristensson, P.O., Bi, X., Howes, A., Oulasvirta, A., Murray-Smith, R., Thimbleby, H., Williamson, J. and Zhai, S. 2015. Principles, techniques and perspectives on optimization and HCI. In Extended Abstracts of the 33rd ACM Conference on Human Factors in Computing Systems (CHI 2015). (Workshops). ACM Press: 2441–2444. (pdf) (publisher) (website)
  133. Clawson, J., Arif, A., Brewster, S., Dunlop, M., Kristensson, P.O. and Oulasvirta, A. 2015. Text entry on the edge. In Extended Abstracts of the 33rd ACM Conference on Human Factors in Computing Systems (CHI 2015). (Workshops). ACM Press: 2381-2384. (pdf) (publisher) (website)
  134. Grijincu, D., Nacenta, M. and Kristensson, P.O. 2014. User-defined interface gestures: dataset and analysis. In Proceedings of the 9th ACM International Conference on Interactive Tabletops and Surfaces (ITS 2014). ACM Press: 25-34. (pdf) (publisher) (dataset)
  135. Trinh, H., Waller, A., Vertanen, K., Kristensson, P.O. and Hanson, V. Phoneme-based predictive text entry interface. In Proceedings of the 16th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2014). (Text Entry Challenge). ACM Press: 351-352. (pdf) (publisher)
  136. Kristensson, P.O. 2014. From wax tablets to touchscreens: an introduction to text entry research. ACM XRDS 21(1): 28-33. Invited. Special issue on Computers and Language. Feature. (pdf) (publisher)
  137. Kristensson, P.O. and Vertanen, K. 2014. The inviscid text entry rate and its application as a grand goal for mobile text entry. In Proceedings of the 16th ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2014). ACM Press: 335-338. (pdf) (publisher)
  138. Rough, D., Vertanen, K. and Kristensson, P.O. 2014. An evaluation of Dasher with a high-performing language model as a gaze communication method. In Proceedings of the 12th ACM International Working Conference on Advanced Visual Interfaces (AVI 2014). ACM Press: 169-176. (pdf) (publisher)
  139. Garrido, J.E., Penichet, V.M.R., Lozano, M.-D., Quigley, A. and Kristensson, P.O. 2014. AwToolkit: attention-aware user interface widgets. In Proceedings of the 12th ACM International Working Conference on Advanced Visual Interfaces (AVI 2014). ACM Press: 9-16. Best Paper Award. (pdf) (publisher)
  140. Dostal, J., Hinrichs, U., Kristensson, P.O. and Quigley, A. 2014. SpiderEyes: designing attention- and proximity-aware collaborative interfaces for wall-sized displays. In Proceedings of the 19th ACM International Conference on Intelligent User Interfaces (IUI 2014). ACM Press: 143-152. (pdf) (publisher) (youtube) (website)
  141. Nicosia, M., Oulasvirta, A. and Kristensson, P.O. 2014. Modeling the perception of user performance. In Proceedings of the 32nd ACM Conference on Human Factors in Computing Systems (CHI 2014). ACM Press: 1747-1756. (pdf) (publisher) (youtube)
  142. Weir, D., Pohl, H., Rogers, S., Vertanen, K. and Kristensson, P.O. 2014. Uncertain text entry on mobile devices. In Proceedings of the 32nd ACM Conference on Human Factors in Computing Systems (CHI 2014). ACM Press: 2307-2316. (pdf) (publisher) (youtube)
  143. Aylett, M., Kristensson, P.O., Whittaker, S. and Vazquez-Alvarez, Y. 2014. None of a CHInd: relationship counselling for HCI and speech technology. In Extended Abstracts of the 32nd ACM Conference on Human Factors in Computing Systems (CHI 2014). (alt.chi). ACM Press: 749-760. People's Choice Best Talk Award (talk delivered by Matthew Aylett) (pdf) (publisher) (youtube)
  144. Vertanen, K., Emge, J., Memmi, H. and Kristensson, P.O. 2014. Text Blaster: a multi-player touchscreen typing game. In Extended Abstracts of the 32nd ACM Conference on Human Factors in Computing Systems (CHI 2014). (Interactivity). ACM Press: 379-382. (pdf) (publisher) (youtube)
  145. Clawson, J., Brewster, S., Dunlop, M., Kristensson, P.O., Isokoski, P., Oulasvirta, A., Vertanen, K. and Waller, A. 2014. The usability of text entry systems now and in the future. In Extended Abstracts of the 32nd ACM Conference on Human Factors in Computing Systems (CHI 2014). (Special Interest Group Meeting). ACM Press: 1139-1142. (pdf) (publisher)
  146. Vertanen, K. and Kristensson, P.O. 2014. Complementing text entry evaluations with a composition task. ACM Transactions on Computer-Human Interaction 21(2): Article No. 8. (pdf) (publisher)
  147. Dostal, J., Kristensson, P.O. and Quigley, A. 2014. Estimating and using absolute and relative viewing distance in interactive systems. Pervasive and Mobile Computing 10(Part B): 173-186. (pdf) (publisher)
  148. Garrido, J.E., Penichet, V.M.R., Lozano, M.D., Kristensson, P.O. and Quigley, A. 2014. Gaze-based awareness in complex healthcare environments. In Proceedings of the 8th International Conference on Pervasive Computing Technologies for Healthcare (PervasiveHealth 2014). Part of the 2nd Patient Rehabilitation Research Techniques Workshop (REHAB 2014). ACM Press: 410-413. (pdf) (publisher)
  149. Hoggan, E., Nacenta, M.A., Kristensson, P.O., Williamson, J.H., Oulasvirta, A. and Lehtiö, A. 2013. Multi-touch pinch gestures: performance and ergonomics. In Proceedings of the 8th ACM International Conference on Interactive Tabletops and Surfaces (ITS 2013). ACM Press: 219-222. (pdf) (publisher)
  150. Vertanen, K., Memmi, H. and Kristensson, P.O. 2013. The feasibility of eyes-free touchscreen keyboard typing. In Proceedings of the 15th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2013). (Poster). ACM Press: Article No. 69. (pdf) (publisher) (youtube)
  151. Jacques, J.T. and Kristensson, P.O. 2013. Crowdsourcing a HIT: measuring workers' pre-task interactions on microtask markets. In Proceedings of the 1st AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2013). AAAI Press: 86-93. (pdf) (publisher) (website)
  152. Brock, M. and Kristensson, P.O. 2013. Supporting blind navigation using depth sensing and sonification. In Adjunct Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing (Ubicomp 2013). (Poster). ACM Press: 255-258. (pdf) (publisher) (supplemental video)
  153. Dostal, J., Kristensson, P.O. and Quigley, A. 2013. Multi-view proxemics: distance and position sensitive interaction. In Proceedings of the 2nd ACM International Symposium on Pervasive Displays (PerDis 2013). ACM Press: 1-6. (pdf) (publisher) (video)
  154. Dostal, J., Kristensson, P.O. and Quigley, A. 2013. Subtle gaze-dependent techniques for visualising display changes in multi-display environments. In Proceedings of the 18th ACM International Conference on Intelligent User Interfaces (IUI 2013). ACM Press: 137-147. (pdf) (publisher) (youtube) (website) (MIT Technology Review) (The Huffington Post)
  155. Nacenta, M.A., Kamber, Y., Qiang, Y. and Kristensson, P.O. 2013. Memorability of pre-designed and user-defined gesture sets. In Proceedings of the 31st ACM Conference on Human Factors in Computing Systems (CHI 2013). ACM Press: 1099-1108. (pdf) (publisher) (youtube) (supplemental video) (website) (MIT Technology Review) (Co.Design)
  156. Oulasvirta, A., Reichel, A., Li, W., Zhang, Y., Bachnynskyi, M., Vertanen, K. and Kristensson, P.O. 2013. Improving two-thumb text entry on touchscreen devices. In Proceedings of the 31st ACM Conference on Human Factors in Computing Systems (CHI 2013). ACM Press: 2765-2774. (pdf) (publisher) (youtube) (website) (TechCrunch) (BBC) (The Guardian) (MIT Technology Review) (Fast Company) (Wired) (Boing Boing)
  157. Hoggan, E., Williamson, J., Oulasvirta, A., Nacenta, M., Kristensson, P.O. and Lehtiö, A. 2013. Multi-touch rotation gestures: performance and ergonomics. In Proceedings of the 31st ACM Conference on Human Factors in Computing Systems (CHI 2013). ACM Press: 3047-3050. (pdf) (publisher) (youtube)
  158. Dostal, J., Kristensson, P.O. and Quigley, A. 2013. The potential of fusing computer vision and depth sensing for accurate distance estimation. In Extended Abstracts of the 31st ACM Conference on Human Factors in Computing Systems (CHI 2013). (Works-in-Progress). ACM Press: 1257-1262. (pdf) (publisher)
  159. Kristensson, P.O., Brewster, S., Clawson, J., Dunlop, M., Findlater, L., Isokoski, P., Martin, B., Oulasvirta, A., Vertanen, K. and Waller, A. 2013. Grand challenges in text entry. In Extended Abstracts of the 31st ACM Conference on Human Factors in Computing Systems (CHI 2013). (Workshops). ACM Press: 3315-3318. (pdf) (publisher) (website)
  160. Zhai, S., Kristensson, P.O., Appert, C., Andersen, T.H. and Cao, X. 2012. Foundational issues in touch-surface stroke gesture design - an integrative review. Foundations and Trends in Human-Computer Interaction 5(2): 97-205. ACM Computing Reviews Notable Computing Books and Articles of 2012. Invited. (pdf) (publisher)
  161. Zhai, S. and Kristensson, P.O. 2012. The word-gesture keyboard: reimagining keyboard interaction. Communications of the ACM 55(9): 91-101. Invited. (Research Highlights). (pdf) (publisher) (introduction by Bill Buxton)
  162. Trinh, H., Waller, A., Vertanen, K., Kristensson, P.O. and Hanson, V.L. 2012. iSCAN: a phoneme-based predictive communication aid for nonspeaking individuals. In Proceedings of the 14th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2012). ACM Press: 57-64. ACM SIGACCESS Best Student Paper Award. (pdf) (publisher)
  163. Vertanen, K. and Kristensson, P.O. 2012. Spelling as a complementary strategy for speech recognition. In Proceedings of the 13th Annual Conference of the International Speech Communication Association (Interspeech 2012). ISCA: 2294-2297. (pdf) (publisher)
  164. Trinh, H., Waller, A., Vertanen, K., Kristensson, P.O. and Hanson, V.L. 2012. Applying prediction techniques to phoneme-based AAC systems. In Proceedings of the 3rd Workshop on Speech and Language Processing for Assistive Technologies (SLPAT 2012). ACL: 19-27. (pdf) (publisher)
  165. Kristensson, P.O. and Vertanen, K. 2012. The potential of dwell-free eye-typing for fast assistive gaze communication. In Proceedings of the 7th ACM Symposium on Eye Tracking Research & Applications (ETRA 2012). ACM Press: 241-244. Best Paper Honourable Mention. (pdf) (publisher) (youtube)
  166. Kristensson, P.O., Nicholson, T.F.W. and Quigley, A. 2012. Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors. In Proceedings of the 17th ACM International Conference on Intelligent User Interfaces (IUI 2012). ACM Press: 89-92. (pdf) (publisher) (youtube) (source code)
  167. Kristensson, P.O. and Vertanen, K. 2012. Performance comparisons of phrase sets and presentation styles for text entry evaluations. In Proceedings of the 17th ACM International Conference on Intelligent User Interfaces (IUI 2012). ACM Press: 29-32. (pdf) (publisher)
  168. Coyle, D., Moore, J., Kristensson, P.O., Fletcher, P. and Blackwell, A. 2012. I did that! Measuring users' experience of agency in their own actions. In Proceedings of the 30th ACM Conference on Human Factors in Computing Systems (CHI 2012). ACM Press: 2025-2034. Best Paper Honourable Mention. (pdf) (publisher)
  169. Kristensson, P.O, Clawson, J., Dunlop, M., Isokoski, P., Roark, B., Vertanen, K., Waller, A. and Wobbrock, J.O. 2012. Designing and evaluating text entry methods. In Extended Abstracts of the 30th ACM Conference on Human Factors in Computing Systems (CHI 2012). (Workshops). ACM Press: 2747-2750. (pdf) (publisher) (website)
  170. Kristensson, P.O. and Denby, L.C. 2011. Continuous recognition and visualization of pen strokes and touch-screen gestures. In Proceedings of the 8th Eurographics Symposium on Sketch-Based Interfaces and Modeling (SBIM 2011). ACM Press: 95-102. (pdf) (publisher) (source code)
  171. Kristensson, P.O. and Vertanen, K. 2011. Asynchronous multimodal text entry using speech and gesture keyboards. In Proceedings of the 12th Annual Conference of the International Speech Communication Association (Interspeech 2011). ISCA: 581-584. (pdf) (publisher)
  172. Vertanen, K. and Kristensson, P.O. 2011. The imagination of crowds: conversational AAC language modeling using crowdsourcing and large data sources. In Proceedings of the 2011 Conference on Empirical Methods in Natural Language Processing (EMNLP 2011). ACL: 700-711. (pdf) (publisher) (resources) (New Scientist)
  173. Vertanen, K. and Kristensson, P.O. 2011. A versatile dataset for text entry evaluations based on genuine mobile emails. In Proceedings of the 13th ACM International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI 2011). ACM Press: 295-298. (pdf) (publisher) (resources)
  174. Kristensson, P.O. 2011. Design dimensions of intelligent text entry tutors. In Proceedings of the 15th International Conference on Artificial Intelligence in Education (AIED 2011). Lecture Notes in Artificial Intelligence (vol. 6738), Springer: 494-496. (pdf) (publisher)
  175. Jameson, A., Gabrielli, S., Kristensson, P.O., Reinecke, K., Cena, F., Gena, C. and Vernero, F. 2011. How can we support users' preferential choice? In Extended Abstracts of the 29th ACM Conference on Human Factors in Computing Systems (CHI 2011). (alt.chi). ACM Press: 409-418. (pdf) (publisher)
  176. Vertanen, K. and Kristensson, P.O. 2010. Getting it right the second time: recognition of spoken corrections. In Proceedings of the 3rd IEEE Workshop on Spoken Language Technology (SLT 2010). IEEE Press: 277-282. (pdf) (publisher)
  177. Bray, Z. and Kristensson, P.O. 2010. Using ensembles of decision trees to automate repetitive tasks in web applications. In Proceedings of the 2nd ACM SIGCHI Symposium on Engineering Interactive Computing Systems (EICS 2010). ACM Press: 35-40. (pdf) (publisher)
  178. Vertanen, K. and Kristensson, P.O. 2010. Intelligently aiding human-guided correction of speech recognition. In Proceedings of the 24th AAAI Conference on Artificial Intelligence (AAAI 2010). AAAI Press: 1698-1701. (pdf) (publisher) (youtube)
  179. Kristensson, P.O. 2009. Five challenges for intelligent text entry methods. AI Magazine 30(4): 85-94. (pdf) (publisher)
  180. Vertanen, K. and Kristensson, P.O. 2009. Automatic selection of recognition errors by respeaking the intended text. In Proceedings of the 11th Biannual IEEE Workshop on Automatic Speech Recognition and Understanding (ASRU 2009). IEEE Press: 130-135. (pdf) (publisher)
  181. Vertanen, K. and Kristensson, P.O. 2009. Recognition and correction of voice web search queries. In Proceedings of the 10th Annual Conference of the International Speech Communication Association (Interspeech 2009). ISCA: 1863-1866. (pdf) (publisher) (youtube)
  182. Kristensson, P.O., Dahlbäck, N., Anundi, D., Björnstad, M., Gillberg, H., Haraldsson, J., Mårtensson, I., Nordvall, M. and Ståhl, J. 2009. An evaluation of space time cube representation of spatiotemporal patterns. IEEE Transactions on Visualization and Computer Graphics 15(4): 696-702. (pdf) (publisher)
  183. Vertanen, K. and Kristensson, P.O. 2009. Parakeet: a continuous speech recognition system for mobile touch-screen devices. In Proceedings of the 14th ACM International Conference on Intelligent User Interfaces (IUI 2009). ACM Press: 237-246. (pdf) (publisher) (youtube) (The Economist)
  184. Vertanen, K. and Kristensson, P.O. 2009. Parakeet: a demonstration of speech recognition on a mobile touch-screen device. In Proceedings of the 14th ACM International Conference on Intelligent User Interfaces (IUI 2009). (Demonstration). ACM Press: 483-484. (pdf) (publisher) (youtube)
  185. Kristensson, P.O. and Denby, L.C. 2009. Text entry performance of state of the art unconstrained handwriting recognition: a longitudinal user study. In Proceedings of the 27th ACM Conference on Human Factors in Computing Systems (CHI 2009). ACM Press: 567-570. (pdf) (publisher) (video of the talk at CHI)
  186. Spaulding, A., Gajos, K.Z., Jamesson, A., Kristensson, P.O., Bunt, A. and Haines, W. 2009. Usable intelligent interactive systems. In Extended Abstracts of the 27th ACM Conference on Human Factors in Computing Systems (CHI 2009). (Special Interest Group Meeting). ACM Press: 2743-2746. (pdf) (publisher)
  187. Zhai, S., Kristensson, P.O., Gong, P., Greiner, M., Peng, S. and Liu, M. 2009. ShapeWriter on the iPhone - from the laboratory to the real world. In Extended Abstracts of the 27th ACM Conference on Human Factors in Computing Systems (CHI 2009). (Design Practice). ACM Press: 2667-2670. (pdf) (publisher)
  188. Kristensson, P.O., Arnell, O., Björk, A., Dahlbäck, N., Pennerup, J., Prytz, E., Wikman, J. and Åström, N. 2008. InfoTouch: an explorative multi-touch visualization interface for tagged photo collections. In Proceedings of the 5th Nordic Conference on Human-Computer Interaction (NordiCHI 2008). ACM Press: 491-494. (pdf) (publisher) (youtube)
  189. Kristensson, P.O. and Zhai, S. 2008. Improving word-recognizers using an interactive lexicon with active and passive words. In Proceedings of the 13th ACM International Conference on Intelligent User Interfaces (IUI 2008). ACM Press: 353-356. (pdf) (publisher)
  190. Vertanen, K. and Kristensson, P.O. 2008. On the benefits of confidence visualization in speech recognition. In Proceedings of the 26th ACM Conference on Human Factors in Computing Systems (CHI 2008). ACM Press: 1497-1500. (pdf) (publisher) (youtube)
  191. Zhai, S. and Kristensson, P.O. 2008. Interlaced QWERTY - accommodating ease of visual search and input flexibility in shape writing. In Proceedings of the 26th ACM Conference on Human Factors in Computing Systems (CHI 2008). ACM Press: 593-596. (pdf) (publisher)
  192. Sylverberg, T., Kristensson, P.O., Leifler, O. and Berglund, E. 2007. Drawing on paper maps: reliable on-line symbol recognition of handwritten symbols using a digital pen and a mobile phone. In Proceedings of the 2nd International Conference on Pervasive Computing and Applications (ICPCA 2007). IEEE Press: 515-520. (pdf) (publisher)
  193. Kristensson, P.O. and Zhai, S. 2007. Command strokes with and without preview: using pen gestures on keyboard for command selection. In Proceedings of the 25th ACM Conference on Human Factors in Computing Systems (CHI 2007). ACM Press: 1137-1146. (pdf) (publisher) (youtube)
  194. Cockburn, A., Kristensson, P.O., Alexander, J. and Zhai, S. 2007. Hard lessons: effort-inducing interfaces benefit spatial learning. In Proceedings of the 25th ACM Conference on Human Factors in Computing Systems (CHI 2007). ACM Press: 1571-1580. (pdf) (publisher)
  195. Kristensson, P.O. and Zhai, S. 2007. Learning shape writing by game playing. In Extended Abstracts of the 25th ACM Conference on Human Factors in Computing Systems (CHI 2007). (Interactivity). ACM Press: 1971-1976. (pdf) (publisher) (youtube)
  196. Zhai, S. and Kristensson, P.O. 2007. Introduction to shape writing. In MacKenzie, I.S. and Tanaka-Ishii, K. (Eds.), Text Entry Systems. San Francisco: Morgan Kauffman, 139-158. Invited. (publisher)
  197. Kristensson, P.O. and Zhai, S. 2005. Relaxing stylus typing precision by geometric pattern matching. In Proceedings of the 10th ACM International Conference on Intelligent User Interfaces (IUI 2005). ACM Press: 151-158. (pdf) (publisher) (youtube)
  198. Kristensson, P.O. 2005. Breaking the laws of action in the user interface. In Extended Abstracts of the 23rd ACM Conference on Human Factors in Computing Systems (CHI 2005). (Doctoral Consortium). ACM Press: 1120-1121. Best Doctoral Consortium Contribution Award. (pdf) (publisher) (slides)
  199. Zhai, S., Kristensson, P.O. and Smith, B.A. 2005. In search of effective text input interfaces for off the desktop computing. Interacting with Computers 17(3): 229-250. Invited. (pdf) (publisher)
  200. Kristensson, P.O. and Zhai, S. 2004. SHARK2: a large vocabulary shorthand writing system for pen-based computers. In Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology (UIST 2004). ACM Press: 43-52. 2014 ACM User Interface Software and Technology (UIST) Lasting Impact Award. (pdf) (publisher) (youtube) (BBC) (The New York Times) (slashdot.org) (New Scientist 1) (New Scientist 2) (Time)
  201. Kristensson, P.O. 2004. Pattern matching on stylus keyboards: a powerful approach to faster and easier pen-based text entry. In Adjunct Proceedings of the 17th Annual ACM Symposium on User Interface Software and Technology (UIST 2004). (Doctoral Consortium). ACM Press: Doctoral Consortium Paper 3. (pdf) (publisher)
  202. Zhai, S. and Kristensson, P.O. 2003. Shorthand writing on stylus keyboard. In Proceedings of the 21st ACM Conference on Human Factors in Computing Systems (CHI 2003). ACM Press: 97-104. (pdf) (publisher) (San Jose Mercury News)

Non-Scholarly Publications

  1. Garaj, V., Dudley, J. and Kristensson, P.O. 2022. Five ways the metaverse could be revolutionary for people with disabilities . The Conversation. Invited. (pdf) (publisher)
  2. Kristensson, P.O. 2021. Do you use predictive text? Chances are it’s not saving you time – and could even be slowing you down. The Conversation. Invited. (pdf) (publisher)
  3. Oulasvirta, A., Kristensson, P.O. and Bi, X. 2018. Designers in silico. OUPblog: Oxford University Press's Academic Insights for the Thinking World. Invited. (pdf) (publisher)
  4. Kristensson, P.O. 2013. Smart phones: it's now the age of the thumb. The World Today 69(5): 10. Chatham House / Royal Institute of International Affairs. Invited. (pdf) (publisher)

Patents

  1. Kristensson, P.O., Vertanen, K. and Mjelde, M. U.S. Patent 10,551,915.
  2. Dostal, J., Kristensson, P.O. and Quigley, A. U.S. Patent 10,203,926.
  3. Kristensson, P.O., Vertanen, K. and Mjelde, M. U.S. Patent 10,082,864.
  4. Dostal, J., Kristensson, P.O. and Quigley, A. U.S. Patent 10,019,217.
  5. Kristensson, P.O. and Zhai, S. U.S. Patent 9,256,580.
  6. Kristensson, P.O. U.S. Patent 9,158,757.
  7. Kristensson, P.O. and Zhai, S. U.S. Patent 8,712,755.
  8. Kristensson, P.O. and Zhai, S. U.S. Patent 8,543,384.
  9. Kristensson, P.O. and Zhai, S. U.S. Patent 8,311,796.
  10. Kristensson, P.O. U.S. Patent 7,895,518.
  11. Kristensson, P.O. and Zhai, S. U.S. Design Patent D614,645.
  12. Kristensson, P.O. and Zhai, S. U.S. Design Patent D614,644.
  13. Kristensson, P.O., Wang, J. and Zhai, S. U.S. Patent 7,706,616.
  14. Kristensson, P.O. and Zhai, S. U.S. Design Patent D591,307.
  15. Zhai, S. and Kristensson, P.O. U.S. Patent 7,487,461.

Theses